VR, AI and AR Gaming in Education: A Revolution in the Classroom 08 July 2025 When we think of gaming, many of us imagine teenagers immersed in fast-paced action or fantastical worlds, controllers in hand. But what if I told you…
GESS Talks Webinar 25 - Finding Balance Wellbeing Policies, Burnout In this webinar, our speakers delved into the crucial aspects of wellbeing policies...
VR, AI and AR Play to Learn? A Critical Look at Gaming, Brain Development, and Education 08 July 2025 From Chess to Console: A Brief History of Games in Learning Long before screens lit up classrooms, games like chess and Go were quietly shaping young…
Edit content VR, AI and AR Play to Learn? A Critical Look at Gaming, Brain Development, and Education 08 July 2025 From Chess to Console: A Brief History of Games in Learning Long before screens lit up classrooms, games like chess and Go were quietly shaping young…
Edit content VR, AI and AR Game On! How Gaming Boosts Learning (And How to Do It Right) 08 July 2025 Introduction: Press Start to Learn Imagine a classroom where students eagerly solve math problems to earn rewards in Mangahigh, compete in live…